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Nuvendil said:
curl-6 said:
the_dengle said:

I disagree, I think Skyward Sword pushed the Wii as far as it could go. I mean, people often say Xenoblade pushed the system to its limit, and because of its smaller environments Skyward Sword looks much, much better than Xenoblade. It ran more smoothly and had shorter loading times, too (though Xenoblade's loading times were inoffensive).

Games like Jett Rocket, Conduit 1 & 2, even the Mario Galaxy games pushed a lot more effects and advanced techniques than Skyward Sword.

Well a game can be short on effects but high on the hardware demands.  No one would say the up-close models in Xenoblade would win awards, but the world's size and the the distant stuff and so on and so forth put strains on the system.  On the whole, I agree, the big heavy hitters for the Wii in terms of graphics would probably be Metroid Prime 3 and Mario Galaxy 1 and 2.  The Last Story was quite the burden as well. 

If we're talking tech, Metroid Other M would be up there; it was one of the few Wii games to use normal mapping.