Nuvendil said:
Well a game can be short on effects but high on the hardware demands. No one would say the up-close models in Xenoblade would win awards, but the world's size and the the distant stuff and so on and so forth put strains on the system. On the whole, I agree, the big heavy hitters for the Wii in terms of graphics would probably be Metroid Prime 3 and Mario Galaxy 1 and 2. The Last Story was quite the burden as well. |
If we're talking tech, Metroid Other M would be up there; it was one of the few Wii games to use normal mapping.








