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Soundwave said:
curl-6 said:
Soundwave said:
we haven't really seen what the PS4/X1 can really do

Agreed, but I don't think we've seen what Wii U can really do either.


I think you're more or less looking at it. Since the N64, Nintendo's made their consoles so that you can get basically max performance from them pretty much from the get go. As a result, early gen games like Rogue Squadron (GCN), Star Fox Adventures (GCN), Super Mario Galaxy (Wii), and Metroid Prime 3 (Wii) look as good as basically any late gen game. This was a result of Nintendo being frustrated with the N64 hardware. 

A 33-watt console built on a 40nm process simply isn't going to keep pace with 120 watt 28nm more modern GPU either ... it just isn't. 

Uncharted IV will rip anything on the Wii U to shreds from a technical level. 

That said Nintendo's art style is very eye pleasing especially in HD (which also goes to show how full of it all those "HD doesn't matter!" folks were). 

Zelda: Wind Waker HD still looks great even though its still basically running extremely dated assets and geometry. 

Don't know where you got the bolded from, I never said it would.

And Wii was not maxed out early; even recycling GCN's architecture, late gen games like Conduit 2 and Jett Rocket are significantly more technically advanced than Mario Galaxy or Prime 3.

Almost nobody has even tried to max out Wii U with games built from the ground up to push its technological limits.

I don't think Wii U is any closer to showing its full capacity than PS4 or Xbone; it's had more time than them, but far less effort.