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From the demo it is not a speed crazy game, it is more classic plat forming design. Honestly it feels more like Genesis Sonic when he wasn't always fast. The demo level was large, almost too big in regards to relaying levels and exploring for collectables. One thing that felt odd was going left and back into level layers instead of a constant right movement.

I am still waiting for a true successor to the amazing Sonic Advance trilogy, but this didn't seem terrible from what I played.