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Kynes said:
Dr.Henry_Killinger said:
Kynes said:
I find funny how everyone talks as if they know to develop better than 500 guys at Ubi. AFAIK only Tachikoma has developing experience, and she has said what is the most plausible explanation: Marketers wanted to launch a game that needs much more time to debug and improve. You can search the explanation you want, but it's a shitty game, nothing more, nothing less.

PS: the ps4 and xbox cpus are X86, not ARM.

x86-64 is the Architecture.

ARM is the CPU.

ARM is not an architecture.

x86-64 is not a CPU.

Also: CPU doesn't affect Resolution.


If you are going to correct anyone, at least please check your facts first. AMD is not ARM. ARM is an architecture, X86 is an architecture, X86-64 is an instruction set. AMD designs X86 and ARM based processors, xbox and PS ones are based on the X86 architecture.

My mistake, but you responded so fast I couldn't do corrections. Both consoles use x86-64 APUs, with customized jaguar cpu's on the die.

They both have ARM chips as well that are for background tasks.

The Jaguar CPU's target mobiles more or less, which is how I confused it with ARM since ARM cpus are mainly what comes to mind when thinking about mobile device processors.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank