JWeinCom said:
Firstly, it makes the game inaccessible to newer fans. In Smash, even with a vague idea of what you're doing, you'll kill people eventually. So for a young kid (who you think they'd be targeting with those aestehtics) Smash is accessible. With PSASBR on the other hand, it requires not only knowing the button to press (how many times as a kid did a friend hand you a controller without telling you the controls?) but also knowing each character's specials and when to use them. Ok, so that just means the game isn't for noobs. That must mean it's better for advanced players... right? Nope. In 1v1 matches (which most competitive play will be) characters that can combo into their supers have a HUGE advantage over everyone else. Raiden for instance had easy combos into his level 1, while other characters basically needed to get to level 2 to have a decent shot at a kill. The idea of supers killing means the entire balance of the game revolved around how good supers 1 and 2 were (super 3 just wasn't practical in 1v1). In 4 player battles, characters like fat princess who could only score 1 kill per player for their level 3 supers were equally screwed. And you could be killed by a stray shot after playing a perfect battle. There are other flaws, but those are the main ones. I get that they felt they had to at least put in one difference from Smash, but when you take most of Smash's gameplay, then change the KO method that it revolves around, things get wonky. |
I'm new to the game. I have won several times against my friends, who still play power stone 2 competitively against each other. Among other fighters. One even went downtown to a Tekken Tag Tournament 2 tournament and won first place. Another of my friends was apparently No. 1 on the Soul Calibur V for a few weeks, before he quit, due to the game sucking.
And, well... For what it's worth, I've fought Vice Versa in Marvel Vs. Capcom and stand a good chance of winning against him. We all have our games we're best at. Be it, Dead or Alive, Mortal Kombat, BlazBlue, etc. I have a friend who can hold their own in it.
However, you know who I win with in PSAS? Sweet Tooth. Gets me multiple kills with one super. So, it is accessable. I'm against a mountain of challenge when I fight them in any game except Marvel Vs. Capcom 1 or 2.
I can't say much about the kid thing.. But, I remember playing Marvel Vs. Capcom 2 on dreamcast. It was a new game, so you know what I did? I picked Cable, I mashed heavy punch, and when I got meter, I mashed the partner A&B buttons. Why? It was a 2 button super, and a laser came out. You cannot tell me that a 1 button super is hard. Any fighting game requires knowledge of your character to some degree.
If you don't know what a super does, you know what button to press. In Marvel Vs. Capcom, if you picked morrigan, and killed the primary enenmy, if the secondary was low on health, no matter what the skill level was, if you knew how to do eternal slumber, and had 3 bars, you were gauranteed a win. But, you had to know the command was LP,MK,back,MP,HK.
You can't guess that. There isn't a button you can go to, to do it. You have to know it. I had to look at my keyboard just to remember how to do it. In PSAS, it's one button. It's not a different command for each character. Although, when I first played Sweet Tooth, it was the beta, so I knew what his different levels did, but forgot which buttons did what for his level 3. But you know what I did? I pressed each button to see what they did.
About the 1v1... Can't argue that. That's completely on point. But among tiers, it also depends on how well you could build meter too.
I stick to Radec and Sweet Tooth, when I play the game. Everyone else uses Nariko, Ratchet, Jak, Nathan, Raiden and Heihachi. Those are the only characters I see when I play. One switches between Kratos, Nariko, and Heihachi, and Jak, another switches between Rachet and Jak, and another switches nate and raiden.
All the rest, we don't even bother with, as far as I know. But, I'd argue that that the game actually is for beginners, because the argument you present for beginners, isn't remotely accurate. In any fighting game, if you do an attack inappropriately, it's not going to work. There's a time, a place, and a command for each one. That's every fighting game. Try to grab while you're on the opposite end of a stage and see how successful that is.
If you like the game, you will play it because it's fun, and eventually, you will learn. As my friends sometimes say, "You 'gonna learn today!" If you mess up, you will learn why what you're doing is a bad idea, until the habit is kicked. But, if you don't know how to do something in a game, and your friend knows, ask.
My friends will sometimes do the same thing over and over again, because you're letting them get away with it. Then, you ask what to do about it, they'll tell you. I didn't know there was a delayed wake up, while my one friend was using ratchets vaccum gun. I'm mashing buttons, trying to figure out how to do it, and then, I'm told about delayed wake-up. Just ask how to play a game. You're not going to know the controls of any fighting game unless you've had previous experience with it.








