Emperorbach said:
ALOT mario games,sonic games and a bunch of excellent games are all extremely linear if the game can have awesome enviroments,excellentgameplay,great story and c haracters then linearity doesnt matter |
Linearity is a red herring. The real issue is lack of gameplay diversity and the "run to the next cutscene" style of the game. While it is early to judge because of how little we have seen (largely R@D's fault for not releasing more gameplay), so far, it has mostly seemed like fairly standard and generic gameplay, broken up by far too many cutscenes (albeit pretty and well directed cutscenes). At this point, it is up to R@D to prove that sentiment wrong...