curl-6 said:
HoloDust said:
curl-6 said:
HoloDust said:
Maybe cause that would be just plain...silly? ;)
This is a year and half old PC game that had its ports on PS3/4 back in august. And we all know how much PS3 is dev friendly. /s
Honestly, it's not that remarkably good looking game, but it's actually quite good game in itself, so people should play it for that.
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PS3 is 8 years old now, it's not exactly indecipherable alien technology any more.
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It's not - however, if you're "tiny independent game developer" with your first game out, I don't see them jumping into belly of the beast that easily.
For them WiiU is, most likely, simpler to work with, specially cause of GPU - and, let me say it again, this is a PC game ported to other platforms.
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I still suspect the disparity is at least partially due to GPU capability as well as ease of use.
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Almost certainly considering the lack of modern features in the ancient PS3 GPU. If they had the resources then they may have been able to do some tricks using the SPE's on the Cell processor to compensate, but I doubt it would have been worth the effort.