| EpicLight said: For those of you who chose "Big boost, but temporary" let me remind you how Nintendo's First Parties aren't made to boost temporary sales. Their games aim to boost long-term sales, because they know that software sells hardware, and their software is the only thing keeping them going. Smash will not only get them out of this little hole that they're in, but will also lead to system sellers and eventually more software sales as long as the Wii U continuously keeps pushing out AAA titles as it is doing now. The only way Smash will turn into temporary sales is if the majority of people who are getting the game during the holidays gets it at the same time frame (a couple of months) and that's it. We know Nintendo and its history of First Party sales - this will not happen; Even if Smash sales are temporary, Wii U sales will still skyrocket thanks to the Smash holiday release. If Wii U sales skyrocket, then Smash sales will be permanent for the entirety of the Wii U (my guess is 20,000 copies world wide all next year). It's just how Nintendo works its magic with the holiday and big titles. |
Wii U sales are already back to sub-100k levels after a month of Mario Kart 8's release. Nintendo can "aim" to do whatever they want, consumers are the ones who are voting with their wallets though.
Wii U sales will be back in the gutter by Jan/Feb 2015, and there's not anything Smash is going to do to change that IMO. I could be wrong but Wii U sales for September 2014 were actually *down* year over year even with Mario Kart 8 and Hyrule Warriors ... there is no momentum here at all.







