spemanig said:
Replace the guns with paintballs, the soldiers with teddy bears, melee kill animations with... I dunno, daisy... hit... animations, change the death animations into a pink puff of smoke, and change the aesthetics of the level design look like candy. Sounds of death replaced with puffs and huffs. Call it Paintzone. Leave everything else exactly the same. Just changes in art direction. Nothing else. Please tell me how that game, which is mechanically identical to Killzone in literally every way, still has any remnant of "mature game design." Then tell me it's not just art design. Then tell me it's a gross oversimplification again. |
LMFAO. Because story, setting, actions, dialogue, and themes are "just art direction"...