Mr Puggsly said:
I believe a stable frame rate and screen tear has more impact on gameplay than the disaprity of 720p, 900p, or 1080p. You're giving me rhetoric because in practice the resolution bump is having little impact on gameplay. You just feel it is. Now moving from 480p to 720p was huge, because the blurriness of 480p is very perceptible in gaming even to the average person. When playing a modern PC game in 480p it becomes a blurry jaggy mess. However, 720p, 900p and 1080p are basically sharp, sharper, and even sharper. Neither is considered blurry to the average person or has a signfiicant impact on gameplay. If I can see an enemy afar in 1080p, safe bet I'll see that same enemy in 720p. |
Resolution increases the detail, greater detail means more stuff can be drawn in the distance, seeing farther into the distance is better for snipers, thus resolution is a significant improvement to the gameplay of Snipers. I didn't say framerate wasn't important.
This isn't a matter of whether something is sharp or blurry to you, that's only deals with the perception of resolution not its physical capabilities and limitations.
720p is less pixels than 1080p, it is physically impossible for 720p to show as much detail as 1080p. This is the reason for sharp/blurrieness, its the amount of detail that can be shown + the amount of detail you percieve. Detail is increased, detail improves gameplay, especially to the Sniper which is dependent on detail.
This is fact.
This is why gamers don't compromise on framerate and resolution unless they have to, forget your opinions about the average person, its worthless here.
Furthermore, because detail is increased Draw Distance is increased as well, an enemy to far to be seen in 720p reso still has a ways to go before 1080p can no longer draw him.
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