By the way, I just have a little thing that I say in regards to death in horror games:
"Dying isn't scary, it is the fear of death that keeps you on the edge of your seat."
Games should try to bring you close to death and tease you with death, but if a game kills you too often, it stops being frightening and starts being tedious. This is amplified when you feel cheated by the way's the game kills you and reading the only review that I care about so far (Jim Sterling), it certainly sounds like it could get tedious fairly quickly.







