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idk I liked Crysis 1, but also really liked Crysis 2. Gameplay didn't really change much.

if a game is open world, you can try new ways to solve objectives, but also get way off the main path by accident. Those paths are usually not as well designed as the main path and thus feel empty.
In a linear game you can do better story telling, but you're obviously more limited.

I don't think there's really a "better" option.