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megafenix said:

I must add that I am quite surprised of what the developers of shinen are capable eventhought they are a small indie company, they are not just trying to get must of the wii u system taing profit of the big bandwidth and low latency the edram gives, but also they wisely employing a good amount of tricks to keep performance as high as possible like the use of defered rendering, tiled textures and occlussion culling, sll of them reduce the stress in the gpu and give good results if well used

Their commitment to 60fps is very admirable given that they simultaneously try to push the graphics as far as they can.

It says something that nearly no other third party dev can rival Shin'en's work on Wii U, despite many of them having vastly more money and manpower at their disposal. Talent and effort go a long way.

It's a good thing too, because with pretty much nobody else even trying to explore the system's capabilities, Shin'en are pretty much the only hope of us ever seeing Wii U's full potential.