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Ka-pi96 said:
platformmaster918 said:

it's not about how pretty their games are overall.  Not having it look better on PS4 compared to X1 is laziness and/or forced parity for a lesser system.  Same principal as if X1 version was made to look like WiiU or WiiU was held back for the sake of PS3 versions of games like AC3.  Hell what if PC was held back to force parity with PS4?  Terrible practice and it would show they either weren't trying to provide the best experience possible on each individual platform or they were simply being bought.  Same principal applies here.

I don't see why that is a problem. Why should they make a different version of the game for each console? If PS4 gets a higher resolution and stuff for being the more powerful console then surely the Xbox One version should get plenty of Kinect only features and the Wii U version (obviously not in this case, but for other games) should get plenty of features that make use of the gamepad.

That doesn't make sense to me, they are just making a game and porting it. As long as it works on each individual system at atleast a similar level then I think that's fine.

#LazyDevs

Rayman for instance, did get Wii U only features

and the Kinect isn't standard anymore so that poses a problem for some adopters.

The bigger issue is that parity didn't matter last gen, well the debates were there but Ubisoft in particular didn't care about ending them. The playing field is only being equalized when the roles are reversed.



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