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vivster said:
Intrinsic said:
First off, I think its flat out hypocritic if anyone on VGC claims they aren't a fanboy of some sort. Its pretty much a requirement to be on here. But then again, especially considering that this place is a "cesspool of fanboys" its actually pretty civil compared to the sporadic fanboy bursts you may see on other sites. I like to think of it as organized chaos.

In light of all that, the ACU "meltdown" doesn't surprise me one bit. Fanboys have a way of simply being for or against. It doesn't matter what is right or what is wrong, what they know or what they don't; all that matters is if they are for or against. Again, another requirement. If you can get that, then its pretty easy to filter out the sane from the insane.

I will put it this way. For the record, its not about 900p/1080p. Its not even about parity. Its about parity in the wrong direction and the admittance of such. If Ubisoft got ACU to run at 1080p, I doubt PS fans would be saying the game should run at 1440p on the PS4. If both games ran at 900p, then the PS4 fans would look at textures or shadow or geometry details to get there "ours is better fix" and everything would still be ok. THE PROBLEM, is that ubisoft admitted to making one version worse so it is on par with another version. And more so claiming that they did that to make everyone happy.

Now back to fanboyism, if you look at the facts above and somehow have a problem with PS fans taking the stance they have, then it means you are most like an XB/nintendo fan; cause lets be honest... how wrong that whole thing is obvious except to those that are not interested in facts or right or wrong but more interested in sides


THE PROBLEM is PS fans thinking that THEIR version was bogged down when that is not true or proven if we believe Ubisofts claim of a CPU bottleneck. They couldn't care less if it was the X1 version that was not at full potential. We only have Ubisofts word in this but the fans are believing one word while disbelieving the other because it perfectly fits their agenda. They believe that this decision was made due to parity, which frankly isn't an indicator of anything, and disregarding the CPU limit as simply false.

 

This is the problem exactly. PS fans want every game to be better *looking* than the corresponding Xbox version because the hardware specs are better. Yes, they are, but not in entirety and especially not in every case and this is what many don't understand, mostly because they can't. And it's not easy to infer because looking at numbers even a child would see where the bigger numbers are. But games don't run on specs and especially the numbers are in a way bigger context than many are able to see.