SSBU a 1st party obscure title, ok.
Anyway, you can be ritgh about graphics, but the problem with the 3DS version of the game goes beyond that. First of all, there are some problems with local multiplayer that wiiu will fix easily, like the need to have 2 copies and 2 systems, some lag, the tiny screen. Surprisingly, the local experience is fundamental for casual players. Second, is the control scheme, that is ok for casuals, but not so much for serious players. The support of the GC controller will be a work around it too. Third, amiibo will problably help in this regard, if bundled.
But i'm curious about one thing: what is "much" for OP? more than PS4(what we all know, even nintendo themselves, is impossible)? as much as PS4? as much as X1? 70% of PS4? 50% of PS4? when you put "much" in your setence, there will always a way to say later: look, i was rigth, it's less than it could be, ha. give some parameter and then we can say if it bold or not.
"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."
Gunpei Yoko







