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Mr Puggsly said:

Developers are still learning the Wii U hardware. Platinum has failed to achieve a solid 60 fps on the Wii U. Platinum struggled on PS3 early on as well.

The more we talk the more your comparison makes less sense.

Ubisoft apparently chose parity for AC:U (Hence, it was a simple option). Using the potential power of Wii U is still a struggle. Hey, developers are learning how to better optimize for X1 as well.

Gimped ports are gimped ports.