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Ka-pi96 said:
Mummelmann said:

Ah, see; I already knew that!

Legs in general in games today is a rarity; it has become more and more front-loaded and we're seeing massive first week sales that lead up to rather unimpressive (relatively speaking) lifetime sales many times in the last decade or so.

I wonder why that is though. More people buying used? People buying digitally? Or maybe the quantity of games and advertising nowadays means people just buy the next big thing instead of a game from a couple of months ago.

Used game market is huge. It's how shops are still able to make money despite industry sales being way down. That's why sellthrough is so important for certain genres, but there's already copies of used bayonetta 2 in stores. This isn't a slight against the game, but just a statement about why certain titles have legs (replayability, market appeal, and being the first software with new HW purchases) and others don't. Also want to mention that trade-in prices are much higher than what they are in the US.



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