bdbdbd said: What about the Playstation 2's casual userbase? They got the same gimped Wii version, and look how it did. How is the Wii's userbase, for as good as it is, any different than the 40 million+ owners of PS2s? Because the content takes that much space? Your not downloading HD Resolutions with the songs, your downloading multiple audio files of the song, to take the various instruments and notations into account. Because of this, size wouldn't be much smaller/larger, since your rendering is taking place on-disk, and not on-DLC. Since every major Wii proponent of RB on Wii without online argue that the game is only for offline, party play, why not goto a friend's house and play the real version of Rock Band on 360/PS3? After all, people that buy Rock Band have probably played it on a 360/PS3, and know what that version includes. Look at the PS2 version of Rock Band, Guitar Hero, and the like, and compare it to the 360, PS3, and others. There's a huge shift in sales because the PS2 version was inferior. Not only this, the Wii version of Guitar Hero 3 wasn't nearly as gimped as rock band. And if the $170 version of Rockband, on the 360/PS3 are slaughtering the $160 Wii version, who will be making more venue? Tell that to Harmonix making Rock Band on PS2. |
Back from the dead, I'm afraid.







