So what if the GameCube was profitable (probably barely at that)?
Wii U development costs are likely 2-4x the GameCube for starters. Wii U R&D costs are probably higher too.
It's not 2002 anymore.
GameCube had like 100+ third party titles released for it in 2003, the Wii U has dramatically fewer titles meaning Nintendo also is making a ton less money off third party royalty fees to the point where next year they'll barely make anything at all (only like 7-8 third party retail titles planned for the entire year).
Beyond that the Wii U is selling considerably worse than the GameCube.







