bdbdbd said:
So, how is it then different from PS360 version? I don't know if "no DLC" have been announced for Wii, but techwise DLC is as possible on Wii as it's on PS360.
Now, if i own a Wii, and want to play Rockband, why shouldn't i get the Wii version? Even if gimped, it's still cheaper to pay around 150 for Wii Rockband than 150 for 360 Rockband and 200 for 360. So, for Wii owners, there are 200 reasons to get the Wii version instead of 360 version. And even more reasons when compared to PS3 version. I'd say that you really need to be a hardcore PS360 fanboy to get one of the other versions. |
1) You say Wii DLC is "possible" but let's deal with reality instead of theory: The Wii has been out for almost 19 months, so what current Wii games have 100+ MB DLC available? That's the size of a weekly song pack. DLC is commonplace on 360 and PS3 (I couldn't even list it all), how much Wii DLC is there? I own a Wii, can you please tell me where I can buy downloadable content for my Wii games because I don't see that option in the main menu....
2) You're right, in your case you should pay $150-170 (170 is MSRP from IGN) for a severely gimped seven month old game. Others may see additional value in a 360 (many highly rated games) or PS3 (Bluray player), or may not have a current-gen console yet.
Consumers who want Rock Band are paying $150-170 (same price for Wii and 360/PS3), along with $250-300 for a console, plus $60 or so for a second guitar, and maybe $50 for additional songs (that would be 25-30 songs) over the life of the product... well, that's getting in the $450 to $500 range. And that's if they don't spend additional money on a drum throne, drum noise reduction pads, bass pedal reinforcement, or other extras.
The point is, educated consumers paying that kind of money would probably be willing to pay $40 extra (the difference in price between the Wii and 360 Pro consoles) on the non-gimped version of a game they were investing so much time and money in, when there's not a single known advantage to the Wii version, only a list of missing features and a seven month late release date.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick







