binary solo said:
Yep, but we'll never have any conparative SW information that's more accurate to talk about. So either we don't talk at all about software sales or we take the numbers at face value and base our discussions on that objective, albeit inaccurate, information. We have $325M sellthrough from somewhere divide by 60 = 5.4 million. But that's a terribly inaccurate figure because in lots of countries games cost a lot more than $60US equivalent. So VGC's 4.4 million estimate does not seem unreasonable. But we have no idea of the breakdown. Has anyone actually announced sales ratios globally? |
Plus you have to factor in that Destiny had quite a few expensive "editions"








