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KLAMarine said:
darkknightkryta said:
KLAMarine said:

My immediate question is how many Bayo 2 copies need to sell for it to break even? Too often people just measure a game's sales up to some arbitrary number.

A lot.  The first game didn't make Sega enough money to justify continuingly pumping money into the sequel and that title sold over 2 million on both the PS3 and 360.  Bayonetta 2's budget is higher than the first.

Do we have any actual numbers though? Yes it sold over two million but that's numbers as they stand today after inevitable price cuts and such. As for the budget being higher, are we sure of that? Advertising has been limited to Nintendo directs and the game seems to recycle assets from Bayo 1.

What I'd like to see is actual numbers.

http://www.neogaf.com/forum/showthread.php?t=646951

Wonderful 101's budget was Platnum's biggest.  If you think Bayonetta 2 is gonna be smaller than that, or smaller than thte first, then I'm not sure what to say to that without getting banned

And yes Bayonetta was discounted,what makes you think the sequel won't be?  The game's not gonna magically outsell the PS3 version with the Wii U's current install base, or even the 360' version.