KLAMarine said: My immediate question is how many Bayo 2 copies need to sell for it to break even? Too often people just measure a game's sales up to some arbitrary number. |
A lot. The first game didn't make Sega enough money to justify continuingly pumping money into the sequel and that title sold over 2 million on both the PS3 and 360. Bayonetta 2's budget is higher than the first.