ZyroXZ2 said:
You seem to be ignoring the part where the CPU feeds the GPU, lol... The drastically improved graphics, particularly in the physics and particle effects area, do still require CPU power. A GPGPU doesn't completely remove the CPU from the equation: the CPU still has to process the frames. |
Someone with more technical knowhow than me can correct me if I'm wrong here, but I'm pretty sure its the GPU that processes frames. And I don't recall Pikmin 3 doing much in terms of physics besides the (quite impressive) dynamic water, which itself could have been a GPU simulation.








