torok said:
My problem is just the proof. The game doesn't show anything particularly demanding and even if it did, it isn't a good comparison because we can always have good and bad versions. I could in a similar way create a thread titles "Disney Infinity 2.0 shows the Wii U GPU is that weak" because the game runs on a lower resolution than PS360. But I know it's just a crappy version because when I look at the GPU specs, it's clearly way, way stronger. That's what matters. |
What game would you use as an example? Wii U exclusives are generally very light on CPU processing and multiplatform games built for fundamentally different CPUs don't seem the fairest litmus test.








