Tachikoma said:
The amount doesn't make anywhere near as big an impact as you think, because they're all the same AI routine, but only a select number are "active" at once, there the rest are either in flee or follow modes. If you go into multiplayer the performance will be effected more because more have to be "active" at once, so you'll see a bigger performance hit than single player. It doesn't show that the WiiU's cpu is weak, but it also doesn't show that it isn't, either. |
Flee/follow is still an AI routine, animation is still done, physics still come into play when over a hundred can be sucked up and thrown around by tornadoes.
It shows its not just "a triple core Wii CPU" as the myth goes.







