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Jizz_Beard_thePirate said:
zorg1000 said:
Jizz_Beard_thePirate said:
Probably not. I think Nintendo will buy more developers and will hopefully fix it for their next console


well like Nintendo has hinted at a few times now, im expecting them to fully unify their handheld and home consoles next gen to the point that both peices of hardware are nearly identical and will play all the same games as one another.

With the increase of developement time/costs for HD games (im also assuming it takes quite a bit more time/money to develop for 3DS compared to previous handhelds) Nintendo can no longer give strong support to two completely different peices of hardware and this would get even worse next gen as time/costs continue to increase.

The best solution is to unify these devices and essentially focus all their attention on one platform. Also this ensures that Nintendo's next console has all the hardcore Japanese 3rd party support and child-friendly western support that Nintendo handhelds are use to getting.

Well... The whole unification into one console is a bad concept/idea imo cause if its fails, they are royally fucked. Like for example, right now, the wiiU is selling terribly but the 3ds is selling very nicely so it evens out the losses. (Obviously not like even even but you get what I mean) Vs, if they have one device and it fails, well, for the next 5 years, they will not be making any money at all which is really bad. Sure, you could say, oh, one platform = more games and that is a valid point but it also results in higher risk cause if the platform isn't appealing, then good luck. Specially since that if you make it a portable console, like a tablet, well, it will be very underpowered compared to the ps5/x2 just cause it wont have the power requirement. And if you make it a console, well then u have places like Japan where they seem to hate buying consoles. (Those are just examples btw, there are many other reasons as well)

What they should do instead is do what they have always been doing and just do a console & handheld. The only difference this time around should be that they are the same architecture, just the handheld version will be lower powered that way, all they should really have to do in order to port it is have lower graphics and there shouldnt really be that much recoding involved and this way, they dont have to rely on one SKU to be a success


They could be royally fucked anyway, I think people don't understand that. The console division is nothing but a drag on Nintendo unless they have a miracle gimmick to sell a console with they simply can't sell consoles anymore, not in numbers that warrant having 70%+ of your dev resources tied to it. 

What unification really does is it will strengthen their main pillar that is actually doing OK ... the handheld division and basically in effect do away with the console that has been keeping resources/games away from their handheld division for ages. 

Now that handhelds are powerful enough they can just put that handheld chip into a box (like VitaTV) and let it also be their home console. But make no mistake, this will be the handheld/portable driving the bus. 

But it also means that things like Splatoon, Mario Maker, NSMBU (which is better than NSMB2), MK8 (which is better than MK7) aren't kept away from the majority of the Nintendo fanbase that owns a 3DS and doesn't own a Wii U. In the future these games will be able to sell to the widest range of Nintendo consumer. 

Even things like Bayonetta 2 maybe could sell decent if had a 40+ million userbase instead of the pathetic 7 million Wii U owners. The sooner Nintendo can break this divison of their games the better. 

I agree with the same architecture bit, I think you will have a Nintendo handheld next gen that could output around 200-300 GFLOPS, and then the "home" variant will just be that same chip with 2-3x the CPU/GPU cores and maybe double triple the RAM. The handheld games will run in 540-720p, the console games will run in 1080p maybe with a few extra effects.