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Vena said:

thismeintiel said:

Well, if Nintendo keeps thinking like that, they will never have another home console success.  And, I don't think there is another gaming gimmick like motion gaming that is going to come along that Nintendo can take advantage of.  As for your points:

Yes, Sony lost billions on recovering the PS brand after a rough start for the PS3.  Now, look at how they are benefitting from that.  The righted the ship and started making money off the PS3 about midway in.  Also, older gamers know what it means to own a PS console and the support it gets, and now, so do new gamers.  Many got a 360 last gen, but after seeing MS's bad policies, as well as them skimping on 1st party support late in the gen while Sony still supported the PS3, they are hopping over to the PS4.  Sorry, but Nintendo consoles have never appealed to many core gamers.  If we take out the Wii, their home consoles have declined each gen, and Wii U looks to possibly continue that trend when compared to the GC.  Also, Nintendo must not be selling at a profit, as they have been posting losses lately.  Sure, that will change soon enough if they continue to keep the price at $299, but at what cost?  Obscurity in the home console market?

Sure, Nintendo will make money off of Smash Bros 3DS, but that would have happened no matter when they released it.  The fact is, the 3DS is selling decently.  It doesn't need help as much as the Wii U does.  And exclusives are what is going to help the Wii U, not giving it late ports of 3DS games.  That's no different than thinking that late ports of PS3/PS4 games is going to help the Vita.  Fortunately for Vita, I see it following the same route as the PSP in Japan.  It will stay below the 3DS, but once devs start moving over to it (which looking at TGS, they are going to next year), it will probably start selling more than the 3DS (on a weekly basis) late in the gen.

And yea, they could push out games quicker.  Or more accurately, SHOULD be able to.  How long have they been working with the Wii U before it launched?  And how long have people been making console games in 720p?  It's also not like the Wii U HW is as complicated as something like the PS3's Cell, which caused problems for Sony early last gen.  To me, this comes off as complete imcompetence if they haven't been able to churn out more of the games that people are actually waiting for.  Especially considering they know they aren't getting great 3rd party support.  The way they talk, it seems like there is no one capable of pulling off what they want within their studios, so they all have to go to classes for a year or two to learn how to make HD games.  Personally, I think that is just a poor excuse and the truth is that their studios are more likely poorly organized messes.


Sony is a financially unstable company, I wouldn't look at them for much of anything except for a step-by-step guideline on how to systematically destroy a company. Even if the PS brand is doing overall well, the company as a whole is a crapshoot.

And never did I say that Nintendo appealed to core gamers (on the home console, they obviously have the handheld market cornered), so I am not sure what reason you have to apologizing to me for a thing I never said. The console has an appeal to different folks but, in general, I'd say the WiiU's audience is the hardest to pin down. The general and simplest umbrella to put them under is fans of their IP and games which, as fate would have it, have been reliably good products to purchase and support. But that's a small number of people all in all. Moreover, as I said, Nintendo cannot simply bleed money like Sony did, Nintendo has no aspirations to be a financial disaster ala Sony. They will sell out the stock of WiiU's they have first and foremost at a minimum loss, and then they will cut prices. The market is already made and there's no reason for them to try and claw their way into a relevancy which could lead to company insolvency. You can't sell a console at close to a hundred dollars-lost per sale and expect to survive on software sales returns unless you expect unreasonably high attach rates... which is unreasonable. Sony bled about 200$ per console on the PS3, all in all leading to them losing several billion dollars in the long run to salvage the console and the brand.

The WiiU is not in a situation that can be helped. The 3DS, on the other hand, is in a situation that can be improved and has good footing. You do not help the dead, you help the healthy but sick. There was every reason to get the 3DS Smash version out in time for the N3DS, and there was every reason to get the N3DS out as market saturation was becoming a real thing. WiiU took a back seat to the needs of the 3DS. And who knows, the 3DS Smash could serve as good advertising for the WiiU version.

...The Vita will sell more than the 3DS, I hope you're joking? The Vita is a dead platform, has no first party titles anymore (now made concretely obvious by Sony with TGS), and has only limited niche developers supporting it. The N3DS will likely, alone, outsell the thing in a year or two. Every big name brand and title is on the 3DS: Pokemon, Yokai, Smash, Monster Hunter, Dragon Quest, SMT and DSurvivor, Tales, Bravely Default/SqueeNix, and all of Nintendo's reliable and strong selling first party developers. The Vita will not achieve anything even remotely close to the PSP, and Sony has officially abandoned the system. The only time the Vita will outsell the 3DS is when the 3DS is discontinued for its successor.

As for the last paragraph, Nintendo hit very obvious and very well documented development delays and cost issues (from their usual) with the transition to HD. They've said so themselves, and that sort of hurdle isn't something you get over in a few months, this is something that takes a re-evaluating of approaches and restructuring development pipelines and expectations... Not to mention that Nintendo has been supporting two consoles with development... something no other developer has or can even remotely do.

...You think Nintendo's first party developers and things like EAD are unorganized messes? What?


The Wii U is in a situation that could've been helped. Have a better relationship with third parties. A massive portion of audiences to consoles buy third party and Nintendo because of their bad relationships have trained their community not to depend on them for third party.

Sony was naturally adept at being naturally dominant in the industry by having full use and harmony of all parties involved. Their relationships for the most part were squeaky clean.