Sirius87 said:
Yes the feature set is much improved (that's why I noted lighting as an area where improvements may have been made), but most leaks/rumors also say that some of the raw performance values are worse than on the X360; afair pixel rate is one of those areas were it is slightly slower than the X360 GPU which might explain why they opted for a lower resolution on the WiiU version. And I didn't want to start a discussion about the hardware specs; I just don't like it when a lower resolution is attributed to lazy devs, when there may as well be good reasons for their choice. |
Well like I say, we don't have confirmed specs on its pixel fill rate and such.
There have been cases of Wii U versions running at higher resolutions than their PS3/360 counterparts, like Splinter Cell Blacklist and Call of Duty Ghosts. There was one other case I can recall where it ran lower, Sonic All Stars Racing Transformed, but that was when it was rendering a separate screen on the Gamepad and v-sync'd where the other versions had screen tearing.
I suspect it's laziness here though.








