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Mr Khan said:
amak11 said:
Mr Khan said:
Huh, so it was CPU problems, seriously?

That makes no damn sense.


Makes perfect sense, CPU needs to render all that plus do all the calculations for where the second ice climber is. GPU is only there to put that image on the screen. 

But you have a more multi-object character in Olimar! Six times as much extra load!


But ice climbers have more polygons between them than Olimar. Where as pikmin can be done in a few polygons. Ice climbers are near identical pallet swaps with the same poly count