greenmedic88 said:
It's a cart before the horse type of thing. Naturally games developed for Windows (since this is really what we mean when we say PC) have scalable resolutions, but no developer optimizes their games to run at X resolution, unlike on consoles. |
Not necessarily.
There is a difference in games developed for Windows and games developed that run on Windows. Not to mention Mac is a type of PC, and then Linux-PC as well that support small number of but big PC games like LoL.
Not to mention it gets really confusing when you consider Games for Windows is a brand that became Games for Live I believe then Microsoft just axed the whole thing cause of steam, steam who is mainly responsible for getting games on Mac and Linux.
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