Einsam_Delphin said:
Also there's 5 characters and technically two stages with the Final Destination variation of Battlefield. |
Yeah, I realized there were 5 characters right after I posted, I just didn't care to fix it.
But anyways, the Omega form is hardly a different stage. It's the exact same stage without platforms. Don't get me wrong, they're a nice addition, but calling it a different stage is a cop-out.
I'm complaining because a demo is supposed to give you a good taste of what a game is like. This demo hardly gives you that. It gives you a teaser more than anything else - not enough to make a full impression of what owning the whole game is like. As an owner of all three previous Smash games, who was a serious gamer when the first came out so I've played every one to death, I feel like the demo is specifically aimed at people who have already played Smash - and that's the problem. A demo is supposed to entice new players into buying in. Old players, for the most part, are already planning on it. If it, perhaps, allowed unlocking of one more character and one more stage after a certain amount of gameplay, I'd have no complaints whatsoever!
Gameplay-wise, it's marvelous. I love the new way assists work, and the new items are wonderful.
Mechanically, it feels something in-between Melee and Brawl, and the more like Melee IMO, the better, so that's fantastic.
Graphically, I love it even more. The black border on sprites is lots of fun. I know it can be toggled on and off in the full version of the game, but I can't remember if they've said anything about it having more control than that, and personally, I'd like to make the border even thicker.
Now I guess I should give my impression of the characters:
Mario - He's alright. I've never much cared for playing as Mario - I've preferred Luigi time and again - but he has the same old "average" feel that he's always had. Carry on, Mario.
Link - Oh man. Link has always been my fighter of choice. In Brawl, I expanded my preferences a little bit since there were so many new fighters, but Link remained my favorite. There's nothing different here.
Pikachu - His Up + B is a little harder to control with the circle pad, but otherwise, he's the same powerhouse punk he always was.
MegaMan - Being a new character, I'm not as clear on how he works. His Tap + A smash attacks are a little tricky, but they seem rather effective if you can get the hang of 'em. I haven't been able to yet, though. I don't really like him yet, but I think that's mainly because I need to work with him a little more. He feels similar to other shooters - Fox most of all IMO - and I've never been that good with them.
Villager - Contender for my "favorites" list! This little guy doesn't look like much, but he packs a mighty punch. I'm impressed with how they turned him into a worthy opponent, and I'm very eager to use him more. Definitely my second-favorite of all the characters available right now.
SW-5120-1900-6153








