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What's your definition of a "quick climb"?

They've worked with Nintendo for 10 years now, Mario Strikers launched in 2005, meaning it had to be in development since 2004 at least.

In those 10 years they've made 4 games for Nintendo -- two Strikers game, Punch-Out!, and Luigi's Mansion 2.

Hopefully they've proved themselves enough to be able to work on two games at a time from now on for Nintendo, but who knows really. 

If Next Level and Retro were actually allowed to develop 2 games at a time and NST wasn't downgraded to a worthless Mario Vs. DK studio (and could also pitch in with 2 games in development at all times), that would go a long way in helping Nintendo's software output.