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Vena said:
curl-6 said:

But why uncompress it when you're pushing it as a digital purchase on a system that only comes with 32GB of space?


A desire for high audio fidelity? Even compressed, dual-audio would be large. The first game is also not "EAD Magic Compression" and adding in the dual-audio likely tacked on more GBs over the second game.

Do the second game and the PS3/360 version of the first lack dual audio?