Ka-pi96 said:
While true it isn't a huge difference, it is still present. I'm sure most companies would prefer hardcore buyers than casual buyers. Because chances are those hardcore buyers will stick around no matter what, while the casuals won't. That's pretty obvious with the Wii U and Xbox One. They both made some mistakes and probably won't sell any where near as much as their predecessors but they can still be fairly sure the hardcore gamers will buy them. In that sense having a huge hardcore presence is much more beneficial than an even bigger casual presence because then no matter how bad they screw up next time they will be guaranteed a decent number of customers anyway. To put it simply, they want as many sales as possible but would prefer loyal customers (usually hardcore gamers) than non-loyal customers (usually casual gamers). |
The distinction is irrelevant. While this line of speculation is plausible, this is still is no reason to not include the Wii in the totals.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank









