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StarOcean said:
I dont see any real point to this thread..? I mean it looks like youre complaining and then you arent but then you understand why they do it so... I dont know. It seems you may have gone off track a bit :p

Anyway, main series Pokemon needs to stay turn-based. The way the system and mechanics work and how they would have to change in order for it to be in RT would piss off a large chunk of the fanbase. This is especially true now that it is one of the few big RPGs that still use it (Persona and Dragon Quest being other notable mentions). Most games are ARPGs and while some like it, I'd like to have a few franchises stay turn based since that is my preferred style of gameplay, Im not alone in that opinion either.

I could see a large sub-series go RT combat. I think it'd work best with a system similar to Ni No Kuni's if they ever did do RT.

I have never suggested that this change would apply in the mainline, only in the spinoffs. SInce they have already done real-time battle system with pokemon in a spinoff before. I am suggesting that the GameFreak only makes spinoffs when exploring new avenues to expand the influence of the pokemon franchise, and not develop the gameplay in exploring different types of battle systems.

The entire first part of the OP was a disclamer to dissuade any allegations of complaining. That's why I say this is only an Observation, and I make no judgements about any of this. My problem isn't preventing me from purchasing the games, it is just a contrast of philosophies, I just want to see how a pokemon RPG would look like with this change in battle system, GameFreak wants to sell merchandise. That's fine. Nothing wrong with that. And since GameFreak has control of the IP, then they decide how it is developed.



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