spemanig said:
Him working on ALBW and then WW really helps with my confidence, though. Especially if he can keep the "density" of SS's land sections, I think that it really can be a "different" kind of open world in both a substantial and constructive way. After all, WW itself is different from modern open world games, and I don't know your opinions on it, but exploring that sea was amazing for me. Having that essence, but on land and with more to do just boggles my mind. Honestly, just having the horse feel more like the sail to me would be a positive change. Making riding a more passive experience would lend more to absorbing all that the world had to offer. |
There is some potential there. While I found the sailing in Windwaker tedious, the idea behind it was something I really liked. If that is the kind of thing they're looking to do, then I could maybe get behind it.
Until they actually start showing something substantial, though, instead of stringing people along, I'm not going to think too much of it.
I believe in honesty, civility, generosity, practicality, and impartiality.







