lord_of_flood said:
Soundwave said:
The mental gymnastics some Iwata defenders have to jump through to say that there isn't a dramatic decline in Western funded/developed games (particularly games that don't feature Japanese created character IP) is hilarious. Nintendo 2nd Party 1994-2001 (Lincoln/Arakawa-era) GoldenEye Perfect Dark Banjo-Kazooie/Tooie Conker's Bad Fur Day Mario Party 1/2/3/4 NBA Courtside Ken Griffey Jr. MLB Starcraft 64 Killer Instinct/Gold Jet Force Gemini Excitebike 64 Pilotwings 64 Donkey Kong Country 1/2/3 Eternal Darkness Various Star Wars titles Tetrisphere Mario Tennis/Golf 64
Iwata-Era (2002-today): The Last Story Pandora's Tower Line Attack Heroes Endless Ocean 1/2 Excitetruck/bots Metroid Prime 1/2/3 DKCR/Tropical Freeze Bayonetta 2 Fatal Frame IV/V Hyrule Warriors Punch-Out! The Wonderful 101 Devil's Third Dynamic Slash (Zangeki no Reginleiv) Mario Strikers Donkey Kong: Barrell Blast We go from about 90% of their 2nd party production coming from the West to it being reduced to like 30% in the Iwata era (must be a coincidence though right?). At a time when the Japanese market shrinks and the Western market rises. It really makes no sense on Nintendo's part.
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A few corrections:
Pre-Iwata era: Perfect Dark, Conker's Bad Fur Day, Jet Force Gemini, and Killer Instinct weren't published by Nintendo in the West (or in the case of Conker, at all). Also, I believe the only Nintendo-published Star Wars title was Shadows of the Empire. Everything else was published by LucasArts.
Iwata era: Add Geist, Luigi's Mansion: Dark Moon, Art Academy games, Battalion Wars, and Pilotwings Resort to the list.
When those corrections are taken into account, I think the individual number of Western-developed games in each era ends up being very similar.
This isn't me defending Nintendo though, as I believe they need to do more Western expansion as well.
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Conker, Perfect Dark, JFG are all Nintendo financed titles, I believe they let Rare publish them to take the heat off the M-rating on two of the games and to give Rare a little bit of greater autonomy.
I'm keeping portable games out simply because Nintendo didn't make a lot of portable content by the mid-90s period. When Pokemon broke out in the late 90s, then Nintendo started to take portable development a lot more seriously again.