padib said:
Nintendo is the greatest selling manufacturer and is saving tremendously on licensing fees themselves by being a manufacturer. Again, the revenue argument goes both ways (for Nintendo and for 3rd parties). |
Sure, if their platform is a best seller then they are saving tremendously by owning it themselves. On the other hand if their platform is selling tremendously bad, they have a giant opportunity cost.
Let's say they could get 100% attach rate on a game for simplicity.
- On Wii U they would get 5.9M x $35 per-game = $206.5M (saved $41M on licensing)
- On PS4 + XB1 they would get 14.5M * ($35 - $7 licensing) = $406M (opportunity cost of being exclusive)
The opportunity cost of exclusivity is 10X higher than what they have saved on licensing costs by owning their hardware.








