Scharfek said:
If the next handheld launches in 2016, why would this mean an end to the Wii U development? I know Nintendo can't make games for two completely different systems at once, but if the 3DS successor absorbs the Wii U architecture, then Nintendo could make games for both systems (Wii U and 4DS) with no droughts. I also expect the next handheld to receive many of the Wii U games announced for 2015 (Kirby, Yoshi, Splatoon and Mario Maker would fit very well) and to support Amiibo as well. And considering that the VitaTV is not selling well, why should Nintendo make something similar? |
It usually means a slowing of development. Look at the actual game releases for the GameCube in 2005 and 2006 and you'll see Nintendo basically bailed out on it in favor of the DS and just supported it with a lot of farmed out projects (ie: Geist). For example I think Mario Galaxy 3 (or 3D World 2), Animal Crossing Next, Luigi's Mansion 3, and Mario Kart 9 are already in development at Nintendo ... but not for Wii U. They will be for this new handheld/home fusion platform.
There could be some games that are dual released where the Wii U gets a port of some games sure. But even that will probably be phased out fairly quickly after 2016. Nintendo is going to want people to shift over to their new unified platform as quickly as possible.
I think the next handheld is almost certainly a lock to a have a NFC reader built-in too ... so Amiibo will be fine.
VitaTV doesn't have the full weight of Nintendo's software development behind (same as the Vita) it. That's a big, big difference. From Nintendo's POV the net result is more like a game such as Mario Kart 9 having access to say 60+ million handheld owners + 10-15 million home TV owners ... that sure beats the puny 6-10 million userbase the Wii U has for MK8 for example. That's going to be the big win for them.







