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sc94597 said:
ICStats said:

Also just looking on Metacritic aggregates I feel Wii U remains in a weaker position than GC.

GC, US 2001-2003
21 games rated 90+
78 games rated 80+

Wii U, US 2012-2014, including eShop
4 games rated 90+
36 games rated 80+

Wii U, US 2012-2014, excluding eShop
3 games rated 90+
25 games rated 80+

Wii U will get a few more before the end of the year.  Indie/eShop or not matters, because they're lower budget and don't impact sales equally & Joe public doesn't see them as well as games on shelves.

Notice how it is 21 games over 90%, yes, but how many total did the gamecube have that reached 90+? 26 games. That tells me the Gamecube was frontloaded with releases. It had a Zelda, Metroid, Super Smash Bros, and 3D Mario Game released within that timeframe. All of these games still have to be released for the Wii U, but will come - there is no question about it. 

Honestly, when I compare the consoles, the only thing I really see is that the Gamecube had a lot of sports games, and for some reason sports games were much higher rated then than they are now. 47 out of the 78, 80%+ games on gamecube are sports games. I guess not being a fan of sports games, I have a bias in which I don't find the GC to be a vastly superior console. 

Yes but releasing more slowly hasn't improved Wii U's chances.  Will Wii U ever get more than 10 games over 90% in it's lifetime at this rate?

As for sports, people like them.  They matter to sales.

Back in the GC years there was a big improvement in sports games going from gen 5 to gen 6 with better commentary and richer amount of animations.  These days even when FIFA14 (meta 87) or NBA2K (meta 85) look & sound amazaing, it's just expected.

Everybody likes different games, that's why for sales, a console has to hit a spot with a wide range of players.



My 8th gen collection