By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Super_Boom said:
I assumed it that system was being sold a loss (or a very small profit) at launch, and selling proprietary cards was a way to make up that expense.

Piracy was also an issue I'm sure...but like you said, it seems it hasn't been a problem for the 3DS yet, so I'm inclined to think the expense is a big part of it.

It is a pain though...especially with how handheld devices are ideal for digital games.

Piracy and Profit,

the piracy on the PSP probably exceeded even the ease of it on PC at one point.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank