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mZuzek said:
Vena said:

DKTF got hit hard for being... hard.

Nah, it got hit hard for being a 2D platformer. They don't get enough recognition these days, especially not when they're not indies.


Well I am thinking to the IGN stuff on it, for example, where they complained about the difficulty of the game.

Heck I'm surprised that Shovel Knight scored as it did. The game is high tier in terms of presentation, control, and even the through-gameplay-story, very much like a Dark Souls platformer. I would easily rate that above Guacamelee even if said game is certainly fun, its just not much in the way of challenge.