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Mr Puggsly said:
S.T.A.G.E. said:


I'm lost. MS never made Killer Instinct as a franchise as they are terrible at creating IP's themselves. They had to be hounded by fans before they even responded to a revitalize Killer Instinct since they own the IP. What is Microsofts focus? Stop looking inward at yourself and think about broader picture.

I didn't say they created KI. Nor am I arguing they create the best IPs. I am only arguing they have a great collection of IPs, they keep putting fun games on their consoles, and I content with that.

I'm glad demand lead to a new Killer Instinct game. I wish our hounding had the same effect on Sega. I'm still hounding Sony for a new Blasto, or even a remastered Blasto with cutting edge visuals.

Why do I need to look at the broader picture? We are consumers, I'm just point out MS is doing a fine job at pleasing me and maybe even you in some cases.


Sega and MS are two different entities. Sega was talented but lacked resources and MS has no talent but has money. Doesn't matter how much talent you have, you're going down the drain if you dont make good decisions base on limited funds. If Sega had Microsofts level of development they would never have made it very far. MS can just look at something and buy it to supplement their ranks. The ability to create is not innate with them, which is why I have no clue why people actually have a standard for them. 

I am glad demand led to another KI as well. I'm enjoying it. 

MS would be a much more successful company at competing with Sony if they had the ability to create games from scratch. Sadly they do not, but its not like their money isnt well spent in some areas. Theres not much inspiration nor focus on a goal of any sort. They kind of just go with what the industry is already doing. The Kinect is an example of that. 

Crytek should've tried to focus the game on the 360 and left it at that without worrying about the Kinect. The base was much larger and they would've profited. No offense, but I don't even think Sony fans would support Ryse. It's just not worth it just like Sunset Overdrive. Two weak teams trying to survive the beginning of a generation. The only difference with Insomniac is that they are put on a pedestal just because they used to exclusively make games for Sony (which in the end means nothing). If they didnt learn anything from working with Sony its not going to speak much for anything outside of Ratchet and Clank. Sunset is more their speed but that type of game as its being shown this far is a concept that is well out of their range of control. As some have said it looks chaotic rather with the movement and aiming than being a controlled chaos which is something other companies like Sucker Punch whom work for Sony could handle. Sucker Punch perfected grinding and shooting and decent speeds.