VanceIX said:
Parity is manufactured, but it exists, period. Devs arean't going to milk every bit of power out of the PS4. Just look at last gen. The PS3 was capable of much more, but the 360 outperformed it most multiplats. Third-party games will look even more identical this gen than last. You may see some differences in first-party games, but even then I doubt we see a striking difference like TLOU with the PS3. Hell, the One has the best looking game now with Ryse (and you yourself have said many times, it doesn't matter if it's open world or closed, but that's another topic entirely). |
That isn't a valid excuse any more though.
Not only is the weaker hardware using the more complicated ram but these are both x86 machines.
Any parity, requires more work be done on the XB1 version by default.
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