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Zekkyou said:
NiKKoM said:


Not what the killzone devs say:
https://www.killzone.com/en_GB/blog/news/2014-03-06_regarding-killzone-shadow-fall-and-1080p.html

In Multiplayer mode, however, we use a technique called “temporal reprojection,” which combines pixels and motion vectors from multiple lower-resolution frames to reconstruct a full 1080p image. If native means that every part of the pipeline is 1080p then this technique is not native.

The dude sueing probably has that blog nicely printed out on cardboard to present to the judge..

"If native means that every part of the pipeline is 1080p"

He said IF you define it in that specific way, then it isn't. The general definition, however, is simply a displayed resolution that matches the source image. That's the one that would be brought up in court, not a hypothetical one used for the sake of expressing something.

i know.. But the lawsuit clearly states "not rendering at native 1080p" its not about the 1080p output.. These people who filled the lawsuit dif their homework



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)