fleischr said:
Even with their brand recognition, they may have a difficult time breaking into iOS/Android gaming. If their venture into this space is anything other than a huge success they'd be left with a significantly dimished business model and cannibalize their whole legacy of producing gaming hardware and selling games at retail. As long as there's a market for a decent number of their games to sell 1-10 million+ at retail, they make out just as well as if they produced games that sell 50 million+ downloads on mobile(Assuming a 99 cent download price). +IMO: I sincerely doubt Nintendo gamers would take well to F2P schemes. Better for Nintendo to be a big fish in a small pond. And more importantly, better for them to be in a position where they can truly move the needle in gaming trends rather than subjugated to Apple, Google or Amazon. And it's not like their ignoring mobile completely. There's several different MK8 companion apps, some of which I believe are endorsed by Nintendo. Miiverse works on mobile too. I think we'll see more efforts like that. |
But Square, Disney, and EA have done very well. Guardian's Cross and Deadman's Cross have done super well and continue to be top grossing titles along with the older RPGs that they consistently release. Disney and EA have had some flops, but their mobile titles still do very well. Do you frequent App Annie or similar tracking/reception sites? Zynga failed for many reasons, but the platform isn't the real issue.
The problem with bolded is that Nintendo isn't a big fish right now. The only real "big fish" people can claim is the 3DS, but even that hasn't sold very well.







