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burninmylight said:

Because to make a console backwards compatible, you have to either base your new console around the same architecture as the old one, which is usually very dated by the time you're looking to release the new one (Wii and GameCube), or you throw in hardware that literally makes it two different consoles one box (PS3 and PS2), which makes it quite pricey. Or I guess you could try to go the emulation route (360 and Xbox OG), but that's the weakest option.


Why is emulation the weakest option?