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amak11 said:

The vita was close to the PS3 and the PS3 isn't even as good as the 360. Power consumption is a big thing. Even look at the XBO and PS4, they both took huge steps to reduce power consumption. The PS4 uses less power than the PS3 super slim. The problem is the tech needs to be powerful enough and not cost an arm and a leg to build. The 3Ds successor has to fit in to Nintendo's plans, and building something like the Vita only creates diminishing returns. Look at the Vita now, dwarfed by the 3DS which is less powerful because it's much cheaper to make a game for the 3DS. Hell Monster Hunter if I remember right has something like a 30k development budget and a 100k marketing budget.


I get that, the 3DS successor being comperable to the Wii U in specs should be easy. If Nintendo are so good at making inexpensive low consumption hardware, why would making a handheld with low enough power consumption be an issue in 2016?